Deckbound Shadow Tower
Deckbound Shadow Tower is a turn-based battle game in which you must conquer the 100 floors of a tower.
Each character has only one attack and one skill; while leveling up improves the party's stats, the truly decisive factor is the equipped cards.


Obtaining cards: You will always receive 5 cards at a time and can store a maximum of 16; if there is no more space, you must discard or merge cards.
Equip cards: You have 6 slots available to assign cards to the team.
Merging cards: A card can only be merged with another of the same level (up to level 5). If the cards are different, they combine to create a new card possessing the stats of both originals, though this new card cannot be merged again; however, if the cards are identical, they combine to advance to the next level.
Level 6 cards cannot be merged.
Discarding cards: Not only does it allow you to free up space for new cards, but depending on the level of the discarded card, you receive a certain amount of blue grimoires used for fusions.


Settings: Adjust volume and delete data.
Save: Save game progress.
Skip: You can advance to the next floor if the party's total attack power is greater than or equal to the combined health of all enemies on the floor.
Hue: Change the game's color tones.


Slot machine: Get more money depending on the bet placed; you can also obtain both blue and red grimoires.

The Occultist can help you skip sections of the tower in exchange for a certain number of red grimoires.
You can obtain them from the slot machine, as well as by discarding level 6 cards.
Credits:
Creepshow - Omen Type - (Dafont)
Pixel Art RPG Character Creator - edermunizz
| Published | 14 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | H04X Games |
| Genre | Strategy, Card Game |
| Made with | Unity, Aseprite, Piskel |
| Tags | 2D, Indie, Retro, Turn-based, Unity |
| Average session | A few hours |
| Inputs | Mouse |
| Content | No generative AI was used |




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